Data Science & Information Technology
Master’s student · Pervasive Human-Computer Interaction Laboratory
I’m Hanyu, exploring how people think, feel, and act—and building technologies that understand them.
Semantic units → personalized inference → user-steered context.

Event-triggered sensing → agent-assisted dietary reports.

Sentiment signals → role-specific haptic feedback.
Sense the swing.On-racket sensing and edge inference for tennis training.

Pressure-sensing hardware → responsive VR landscapes.
I study how intelligent systems can respond to human priorities, emotional context, and everyday behavior.
How can turn-level behavior reveal the information each user values?

Research focus: behavioral evidence, personalized value modeling, comparative evaluation, and correction-policy ablations. System architecture and prototype demonstration are presented separately in CarryForward ↗.
Natural gestures. Intent-aware assistance.
Explore my work ↗Master’s student · Pervasive Human-Computer Interaction Laboratory
Master of Science · Robotics Track
Python · C · SQL
LLM integration · RAG · Agent workflows · Intent inference · Machine learning · DSP · Edge Impulse
CarryForward / SwingSense / NotesArduino · ESP32-S3 · IMU · Microphones · Pressure sensors
Sensor integration · Edge model deployment · Haptic actuation · Soldering · FDM 3D printing
Circuit Breaker / SwingSense / Forest JarFigma · Unity · Blender · Rhino · Grasshopper
Photoshop · InDesign · SketchUp · V-Ray · CAD modeling · Physical / digital interaction design
VR / CAD / INTERACTIVE PROTOTYPESUser interviews · Study design · Comparative evaluation
Research framing · Cognitive modeling · Interaction flows · Gesture-to-action mapping · Prototype testing
What Stays, What Goes? / MythLink
My background in architecture taught me to think through human experiences. Today, I bring that perspective to AI products, interactive hardware, and applied research—from framing the problem to building and testing a prototype.